BCM 241 contextual report

digital artifact link- https://www.youtube.com/channel/UCo-0xBKLxQx7vn3w1AnjqcQ For my BCM 289 Ethnographies research study I’ve been looking into the niche community of NBA on YouTube and Twitter. My research mainly focused on attempting to answer the question of how influencers in the NBA sphere influence the community as well as other creators. I have decided to use aContinue reading “BCM 241 contextual report”

The three elements of my DA

This week in our blog we have been tasked with discussing our Analytical Framework, my analytical framework is used to answer the question of how has grand theft auto san andreas remained such an iconic title in the gaming sphere and how has the game affected the gaming industry. The three concepts that have informedContinue reading “The three elements of my DA”

Games will not experience themselves

Games are not games until they are played, this was a quote from this week’s lecture that really made me think. Games themselves are just vehicles for us to experience a world crafted by the creators. This freedom allows players to have a truly interactive experience unlike any they have had in any other medium. Continue reading “Games will not experience themselves”

Epiphanies Are Everywhere

So for this week’s blog we have been asked to discuss our authethnogrphical side of our research for our digital artifact. The question I’m attempting to answer in this study is how influencers affect the overall community as well as smaller creators. As a smaller creator myself I can definitely see how opinions as wellContinue reading “Epiphanies Are Everywhere”