It has been a whole year since the global education system was rocked by the Covid-19 pandemic. In March 2020 in Australia remote learning became the way forward for Universities during the pandemic. Since it’s been a year i thought it would be interesting to look back at remote learning in regards to high education. This project will examine the good and the bad that came with remote learning.
This topic is relevant and timely because the move to remote learning is a very recent development that affects most if not every single university student last year. The possible future effects and impacts of the move to remote learning need to be researched and understood.
This is an achievable topic to conduct research on because all of the Human research could be conducted in the BCM 212 community as a majority have experienced remote learning and are still experiencing it. This makes it easy to get real student testimony on the impacts and effects remote learning and Covid-19 had on them.
As a part of my research I conducted two separate twitter polls regarding the topic. The first was ‘how have you felt about the move to remote study especially last year’ which received a fairly close vote between positive and negative. A majority felt good about the move but in a follow up regarding the equality issues brought by remote learning in regards to internet access showed that a majority believed it did create equality issues when it came to reliable internet access.
I read Ali Wahab academic on remote learning in regards to higher education, in the paper it mentioned a report by the World Bank which highlighted a few challenges that will occur with the move to remote education. A few highlighted that if I felt , I would be able to explore through my research. Moving to online learning at scale raises profound equity concerns, Some academic subjects are easier to move online than others and Universities need to negotiate with internet vendors to help provide access to online learning for students for free or at a cheaper rate. All of these are potential issues that were predicted to occur with the move to remote learning, this research paper shows that there were concerns and i would like to explore how much these factors affected fellow university students whilst taking apart in remote study.
In this article it discusses the fact that many university students do not like remote study, somewhere between 33% to 50% of students. There are few common influencing factors that inform this opinion including lack of engagement, less time in class overall, isolation from peers, IT issues and has increased the difficulty of tests and exams. The article importantly stated that in degrees that require large practical components like visual arts and engineering; the students of those classes were massively disadvantaged by the move to remote study.
This article touches on some of the long term effects of remote learning. It suggested that due to the pandemic and move to remote learning it couldn’t potentially cause a dip in student performance due to factors like homelife and technology access but Alamuddin said in the article that students actually out performed researches expectations but this could be due to more accommodating pass/fail outcomes. This study was conducted on US students but has very similar factors that would still be relevant to Australian students.
This article builds upons from what I learned in the article (Up to 50% of university students unhappy with online learning, regulator finds) as it shows that we have seen record lows in student satisfaction in 2020 especially during major lockdown periods “August/September”. This biggest takeaway from this for me was how much learner engagement dropped and learning resources dropped. The drop shows that remote learning had a massive negative impact on students ability to understand and to get everything fully out of their degree.
I would like to continue research into this topic as I see it is something that needs to be further researched and it is important to reflect on whether remote learning effect us negatively or positively as university students.
Hey welcome to my final Digital Artifact blog post this semester, in this post i’ll be recapping everything i’ve done this semester. Well the first thing to do is to understand what 30 clip productions are and why they exist. Well 30 clip productions is a basketball youtube channel, i produce videos discussing players careers and NBA teams. I created this channel after the Major Trouble podcast (previous DA) ended. It so happened that the NBA was coming back after the covid lockdown and I was consuming a lot more basketball content. I decided I was going to create these types of videos after analysing what probably went wrong with the Major Trouble Podcast. Previously I wasn’t fully invested into the podcast as the topics weren’t ones I was particularly interested in. So deciding to do something I was genuinely quite interested.
After uploading my first video on the 5th of August , my channel has racked up 4,992 video views and 38 subscribers. One video ‘What Happened to Dennis Smith Jr’ has gotten over 3.1 thousand views.
My first learning moment was in regards to promotion, previously i was just posting my videos to youtube and mainly using twitter to promote my videos. This wasn’t a great way to get views as only people who are following you can really see it so it will be difficult for you to get lots of new eyes on a video unless it gets promoted by the youtube algorithm. I decide to more target advertise my videos, i done this by promoting videos to sub reddits of teams that the player played for because they would in theory be more likely to click on the video. Since using this strategy my average views have increased massively with only one video not breaking the 200 view mark in this time.
Also during a similar time period I was focusing on making connections in the basketball youtube scene. In the beginning I was getting advice from content creators like Alvini and TBK on how to improve my videos and grow an audience and they gave me valuable advice. One of the most important connections I made was with OPG.prod who has been letting me use his beats in my videos. The use of his music has improved the quality of my videos a ton and overall his support has been a massive factor in growth.
After a few weeks of uploading I did run into my first issue which was time management and motivation. Both are key factors in the success of digital artefacts and especially a YouTube channel. Originally in my pitch video I was uploading 2 videos a week and was planning to upload that to 3 videos a week. Not too long after though i noticed myself getting burned out as 3 videos plus other university work mixed together created a fair amount of stress. I decided that changing to one video a week should be the way forward as it allowed me to focus on other uni work whilst also still making work for my DA.
Overall my DA has been massive success in my opinion this semester, and I hope to continue it over the University break and then into a new semester.
IoT or internet of things was the main point of this week’s lecture. IoT was first coined in 1999 at MIT labs. In simple terms the Internet of things refers to all the millions of things connected to the internet and interacting with each other. The concept can be pretty well summarised by the quote Russel David: “I can’t understand why teddy bears did not have Wi-Fi before. A bear without Wi-Fi is barely alive, a semi bear”. While yes the joke is a clever use of word play with the purpose to make you crack a smile but it also reflects the key idea of IoT which is that if it can be connected to the internet then it will no matter how trivial it is.
War which was once waged on the battlefields have evolved, now the new emerging battlefield is the online digital space. Cyberwarfare includes many things from targeted DDOS to hacking and releasing information. One of the most common forms of Cyberwarfare is what is known as Cyber misconduct which is infecting a system with ransomware which disables the device with a flood of messages. This is known as a denial of service attack. While these are common, these are hardly the only one used by our governments. The british intelligence agency reportedly used software that would scan millions of IP addresses of entire countries looking for weaknesses in software with the goal of identifying every weakness in the country’s internet structure. Much of the information we know about digital warfare and surveillance was released by infamous whistleblower Edward Snowden.
When you think of hackers what do you think of? Probably some nerdy guy behind a computer trying to steal your credit card info or maybe even a guy dressed in all black smacking random keys on the keyboard. But hacking is really common nowadays and a really important yet controversial political tool. Known as Hacktivism is using their knowledge of computer science to hack large organisations and show the information to the public for the good of the public. The most famous hacktivism group is definitely anonymous, they commonly post their findings on twitter and have been active since 2008. They have been apart of takedowns of websites that are racist or homophobic including the westboro baptist church and even exposing pedophilles through operation DarkNet.
One thing that I learned through my journey of comms and media, is that memes can be used for warfare. Meme warfare can be described as anything that uses meme format to spread information or dis-information. Memes themselves in this case don’t have to be funny in the slightest, it just has to be something that can be easily reposted and reformatted on the internet. A great example would be the draft of our daughters. With the spread of memes today the power is greater than ever. Anything can be turned into a meme and spread information, this power has been vital in the rise of movements such as the BLM movement.
Feudalism is something I didn’t expect to hear in my communications and media degree in 2020 but well here we are. While Feudalism is the term to describe the system that governed the societies of medieval Europe, it does have its place in the Comms and Media. We live in what can be only described as a digital feudalism, where what used to be kings are now owners of tech companies. Instead of paying tax with our dollars we pay with our information. Many social media platforms thrive off this digital feudalism. For example, a site like facebook’s main way for maintaining its massive profits is collecting users data and selling to companies in a more specific market and tech companies are only getting more aggressive with better and better data harvesters to collect your information.
In this week’s lecture we discussed the idea of the attention economy and the long tail effect. To understand the long tail effect you have to understand the previous paradigm. The legacy media paradigm is based on a ‘Hit Driven’ business model where you have to follow a certain way and if not you are risking a lot because it has a high risk of failure. This style is the most common as it targets the largestest market of people, for example a blockbuster film will always beat out an indie project. The long trail effect is in the opposite of the legacy media paradigm as it focuses on marketing at the lowest common denominator. The long trail effect can be summarised as occurring when the sale of not common goods are sold and can potentially earn large profits.
Hey welcome back, a fair amount has changed since the last time you were here. So as you would know if you have read my previous blogs I run a youtube channel called 30 clip productions. Since its creation I have gained over 3,222 video views and over 4,500 hours of watch time. The channel only being made in august has been in my opinion a massive success.
One of the keys to this success was networking, early on in my content making journey I had other creators I could turn to and ask for advice. Including TBK and Alvini Linguine. Since those days I have made connections with other content creators including Romp 2.0 and Simi. But one of the most key relationships I was able to build was with my producer OPG.prod. With the use of his beats it added another layer to my videos and I believe has improved the quality. Through us both working together we have both been able to help grow each other’s channels.
Another key thing I’ve said a million times is that reddit is one of the most important promotion tools available. Since using reddit my average views have skyrocketed, now having 6 videos above 200 views on the channel. Overall using reddit as a way to promote is key to succeeding on your DA.
Another key factor is balance, too me balancing my DA with other Uni work has been pretty hard at times. I have had to take multiple breaks to avoid completely burning out. When I first created my DA I wanted to make 3 videos a week but honestly that was way too ambitious. For a while I put out 2 a week which was alright but as the semester carried on I had to prioritize other uni-work. One video a week was perfect balance as it allowed me to continue to upload consistently and not worry about burnout or not uploading because of other work becoming too much.